Yesterday we did a story for Dagblad De Pers on gay gamers. ‘Gay gamer vogelvrij in macho gamecultuur’. Good heavens, I knew this was a touchy subject, but I didn’t anticipate that gamers (and non-gamers alike) are that sensitive to gay issues. Call me naïve but frankly, it shocked me a bit. On the other hand it goes to show the relevance of discussing this topic at all. You don’t have to agree with the conclusions of the article, but a (somewhat) civil discussion wouldn’t hurt anybody.
The article itself took weeks to prepare. We did extensive background research and interviews and I am quite happy how the article turned out. Well balanced, not too political. We just described what we see in (certain parts of) game culture today and leave the judging to the real experts. In the end, it’s a newspaper article, so there’s not that much space for the finer nuances and discussion we as academics would like. The premise of our argument is that;
First, gay characters are non-existent in hardcore game culture. You can ‘roleplay gay’ in many games, such as The Sims and maybe some MMORPGs, but such roles are quite implicit. There are many reasons for that, but it would be hard to refute this simple fact. Especially in First Person Shooter culture, what Stephen Kline (et al) in their book Digital Play aptly call ‘military masculinity’, is devoid of any gay reference/characters/themes. Whether or not it should is another question.
Second, services like Playstation Network and Xbox Live allow for semi-anonymous (ok, your gamertag is always visible) communications. And from what we’ve seen, naming yourself ‘xxGayxx’ in a game such as Halo 3 is asking for trouble. Is all of game culture homophobic? Hell no, I would never make such a statement. Yet, significant parts of game culture are. Especially shooter culture. So where does that leave us? I don’t know, there’s no silver bullet here. But what I do know, and what has shocked me quite a bit, is that this subject, more than any other piece I’ve written for the newspaper, leads to quite strong reactions. The general reaction I, in the back of my head, feared the most, was actually voiced: ‘Stay away from ‘my’ games’. Reactions such as ‘There’s nothing gay about Halo 3, you fagg0tttt’. Or, ‘games are very expensive to develop, so why risk putting gay characters in it’. Auch.
Not to pat myself on the back too much here, but in the end I think this article is what I think should be real game journalism. We can talk about games, their mechanics, innovative technology, and aesthetics, all we want, but asking questions few seem to want to discuss is the only way to alleviate game from total trivialness. Solely talking about games & violence is the easy way out. The representation of gays (and women for that matter) should have been part of popular gamer discourse all along. The subject may capture the imagination of loads of game scholars familiar with cultural studies, but I hope it will enter the vocabularies of the silent majority of many adult hardcore gamers as well.
Oddly enough this leads many people who emailed or texted me about this piece to openly question my own sexuality. I wrote about it so maybe I may just be ‘one of them’. Am I gay? Well answering that question defies the whole purpose of the newspaper article. Doesn’t it?