column on The Art of Failure


My former MIT Game Lab colleague Jesper Juul wrote a great book on failing in games: “The Art Of Failure: An Essay on the Pain of Playing Video Games“. It’s one of those books that has a string of insightful ideas and concepts about something gamers are so intimately familiar with (yes Im talking about failing in games). My column is a mini-review of the book. Spoiler: I liked the book!

Dit paradoxale gegeven, het feit dat mensen niet willen falen, maar tegelijkertijd het gevoel van snoeihard mislukken constant opzoeken in games, is juist een van de elementen die spelen zo leuk maken.

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